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Sizing Exoskeleton and Prosthetic devices using Augmented Reality: Implementation Perspectives
Department: Mechanical Engineering
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Pocatello
Unknown to Unknown
Michael Crump
Idaho State University
Thesis
No
2/28/2024
digital
City: Pocatello
Master
This thesis details the theory and implementation of 3D models on the augmented reality platform Microsoft HoloLens 2. In recent years, augmented and virtual reality (AR/VR) systems have become more prevalent as aids for individuals with limited mobility or loss of limb. With the use of these platforms, it is seen that improvements have been made to the quality of life for individuals. There is limited research in the use of such platforms to help alleviate some of the time and cost of creating prosthetics or exoskeletons. By utilizing some of the sensors on HoloLens 2, it may be possible to create and perform individual sizing of parts simply by donning the headset and interacting with created 3D models. This project explores the technology for achieving such goals. It reports on software limitation and implementation issues directly related to HoloLens 2 and the programming of virtual and augmented reality environments to accommodate such functionality.

Sizing Exoskeleton and Prosthetic devices using Augmented Reality: Implementation Perspectives

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